Ive been trying out the Maelstrom of War missions from the new 7th edition rulebook. At the moment I'm just using the objective markers I have putting large dice adjacent to it to mark out the 'numbers' integral to the randomised tactical objective cards, which has introduced a whole new element to the game of 40K.
The new missions I've found to be fun to play, but it wasn't long before I thought to myself: How can I make new counters/markers easily, and still in keeping with the 40K setting?
Since I've started playing 40K at the Edinburgh League of Gamers, I noticed I was short of a few objective markers and templates, so apart from buying a new sprue set of neon green assault on black reach templates like so:
wall-of-text readers! After a few weeks attending the Edinburgh League of Gamers (ELG) on a weekly Wednesday-night basis to get my 40K fix, I found out
that the ELG were holding a 2-day tournament consisting of the following:
1750 points, 6th edition
“singles” tournament, allies + Forgeworld-allowed, no Super heavies /
Lords of War.
5 games of standardized 40K games
consisting of 5 scenarios from the BRB rulebook with very minor variations
per mission, with tournament scores attributable to differences in
achieving primary, secondary, and bonus secret mission tertiary
Approx. 2.5 hour time limit per game
to keep to the schedule. Swiss system tournament setup. 10 tables
(20 players) in total, with random allocation to start out with but a
designated ‘top table’ (1) and ‘bottom table’ (10) which would give an
indication of overall player rankings.
Lunch, bottles of water and snacks provided,
with a licensed bar.
having never entered a 40K tournament before and reading of all sorts of
power-cheese lists galore in such circumstances, I thought it would be an ideal
way to spend my weekend meeting up with fellow enthusiasts I might not ever see
at the weekly games night, plus to expand and interact with my ever-growing 40K
social circle, so why not? 5 games of 40K in 2 days, woohoo!